Goblin

Starting Content: Kojan
Starting City: Martok
Diplomacy Expression: Reason

About:

Sinister and devious, the goblins of the Kojani Archipelago are practitioners of magic without equal. Along with their orc clansmen, the magically adept goblins pose dangerous threat to the rest of Telon, a threat that is tempered only by the warfare among their clans. While viewed by other races as vicious, evil, and disgusting beings, the goblins are respected and respectful people to their friends and allies, the orcs.


Starting Stats & Racial Attributes

Stats Goblins gain per level:
Strength Constitution Dexterity Vitality Intelligence Wisdom
0 0 0 3 1 0
Other Goblin stat information:
10 attribute customization points each level
Small Race: 2% bonus to evasion
Crafting +10 Reasoning
Harvesting +5 mining

Racial Abilities

[[image]] Hex of Ghalnn:
Children of Ghalnn, your kin have the ability to place a hex on your foes. Attackers of an opponent that has been hexed will gain life and energy with each strike.

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