Spawn the Administrators in Khal

Overview:

Starting NPC: Varies
Town: Khal
Chunk: Khal
Continent: Qalia
/Loc: -42280,-29816,1540 - Port Authority
Ending Chunk: Same
Diplomacy Needed: 15
Faction Needed: 500 Khal Diplomatic Prestige
Presence Needed: 100 Soldier
Quest Chain: Qalia Writs
Previous Quest:
Next Quest: , , , ,

Quest Description:


Walkthrough:

* In order to spawn the Administrators in the Port Authority, you must Parley with the Consultants, Kahiya and Scouts that you find there.
* After a successful Parley, they will run off, and another NPC will return in their place. There is a random chance that the returning NPC will be one of the Administrators who you can then Parley to get a writ. See Writs where the names of the Speakers are given and the Writs they start.


Rewards:

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Experience: 46765 to 69204

Faction Changes: +1 Khal Diplomatic Prestige (for Scout parleys)
+2 Khal Diplomatic Prestige (for Kahiya parleys)
+3 Khal Diplomatic Prestige (for Consultant parleys)

Other Rewards:

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Dialouge:

Quest Offering:
Npc Dialogue
"What are you starting off?"

* "I have much work to do if we're going to get this thing started off on a stable foot. Please, leave me be."
* ["What are you starting off?"]
* Consultant Amapua sighs heavily. "The economy of course."
* "What is wrong with Khal's economy?" you ask. "It doens't seem to need a starting off."
* "Very soon it will be restarted, so to speak," she says.
* "Does this have anything to do with the Overseer taking over Khal?" you ask.
* "Yes it does," she says. "Khal will need to restart the economy if it is going to survive under new leadership."
* "I don't understand," you say. "There is already an economy in place. Trade agreements, money circulating, merchants. What do you need to change?"
* "The money will need to be changed," she says. "We can't be shackled to Ahgramun coin."
* "Why not?" you ask. "It seems stable enough."
* "There is no better reminder that we are starting a new government than the distribution of our new coin."
* "And what are all the merchants going to do with the old coin then?" you ask. "How are you going to take it from them?"
* "By buying it from them of course," she says. "That's what I've been working out."
* "Tell me," you say. "How do you propose to buy coin with… well coin?"
* "With an exchange rate of around 125 Ahgramun silver to 1 Khalian gold, we'll be able to build capital for the government, while also changing out the coin."
* "Why would anyone do that?" you ask. "They can just go to Ahgram and spend the coin for what it's worth there."
* "I…" she begins. "I don't know."
* "It sounds like you better work out this exchange system a little better," you say. "Or else you may be responsible for driving the new economy into the dirt before it even begins."

"What have you been waiting for?"

* "Do not think to place yourself ahead of me. "I have been waiting for quite a while."
* ["What have you been waiting for?"]
* "I must speak to the Overseer of the Port Authority," Scout Juria says.
* "Is something going on?" you say. "I've seen quite a few people around in blue armor."
* "There is something going on," Scout Juria says.
* "What is the blue armour all about?" you ask. "I though the guard of the city wore red, usually."
* "The guard of Khal as port of the Ahgramun Empire wear red," Scout Juria says.
* "I see," you say, nodding your head. "And the blue armor is for the guard of Khal…"
* "Not part of the Ahgramun Empire," Scout Juria says.
* "Is that what is going on? Is someone organising a revolution?"
* "You seem quite nosy," Scout Juria says, "especially for someone so ill-informed."
* "Aren't the ill-informed the only ones who should be nosy?" you say. "If you are well-informed, you don't need to be nosy."
* "I… I guess that's true," Scout Juria says.
* "Look, I really don't care what's going on right now," you say, "but I did see something you might be interested in."
* "What is that?" Scout Juria asks.
* "I assume those in blue armor stick together," you say. "I saw some guards in red hassling someone out there in blue. They had just backed him into an alley."
* "What where?" Scout Juria exclaims.
* "Out there on the docks," you say, "just around to the left. You might want to hurry. This was a few minutes ago."

"What secret is that?"

* "It's surprising how quickly something will spread when it is supposed to be a secret."
* ["What secret is that?"]
* "The coming…" Kahiya Peneku pauses for a moment. "You almost got me there."
* "Got you on what?" you ask.
* "I guess the secret isn't much of one anymore anyways," Kahiya Peneku says.
* "I've seen quite a few soldiers who have dropped the red armor for blue," you say. "Has control of Khal changed hands?"
* "Not quite yet," the Kahiya says. "That will be coming soon."
* "Is the overseer of the port authority taking over the direction of Khal?" you ask. "I know a lot of soldiers have been waiting to speak to her."
* "That is one way of putting it," he says.
* "You're going to dodge me on all these questions," you say. "Shall I go talk to a wall instead."
* "You have yet to ask the right question," Kahiya Peneku says.
* "Who is taking over control of Ahgram?" you ask.
* "The Overseer of the Port Authority will be taking over," he says, "to ensure a more equitable environment for everyone."
* "Meaning the Mordebi," you say. "I've noticed all the new soldiers are Mordebi."
* "Very astute," he says. "We believe Ahgram is out of touch with what is going on in the bigger picture."
* "And being so close to that picture, the Mordebi population here is taking over Khal," you say.
* "Exactly," Kahiya Peneku says. "I must take care of something now," he says.
* "Thank you for the time," you say, "and the answers."

Quest Completion


Quest information added by: Karii_vg
Quest information last updated on: 04 May 2012 19:36 by Karii_vg

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