Virak Weapons & Armor

Contributed by Kilsin of Reverence @ Telon.

Overview

Vi'rak Weapons and Armor are end game weapons that can be piced together using parts found ni Vi'rak lair, it is possible to create a Vi'rak weapon without ever stepping foot inside, as all requirements are tradable.

Tiers

There are 3 tiers of equipment from Virak’s Lair:

  • Scarred (Tier 1; Rare)
  • Disenchanted (Tier 2; Heroic)
  • Sealed (Tier 3; Legendary)

Requirements

In order to make an item you need:

  • Item mold (Bought from Statues inside Vi'rak)
  • Heroic Resource (Random drop from Vi'rak Mobs)
  • Seal Dissolvent*

Seal Dissolvent requirements:

  • Seal Dissolver recipe (Drop from most nameds inside Vi'rak)
  • The Secret Ingredient (earned from parley with xxx while wearing the Level 50 Diplomacy only Salamander Skin Suit - suit is obtained from combining random Salamander Skin drops throughout the dungeon - suit is one use only)

Item Attachment Slots

Rare: 4 slots
Heroic T2: 5 slots
Heroic T3: 6 slots

(Note that 2h weapons start with 8 slots.)

There are a range of attachments that drop from the dungeon – there are 3 tiers of attachments that are only able to be placed into the same tier of equipment:

  • Water
  • Poison
  • Stone
  • Heat
  • Arcane
  • Scourge

Armour

  • Armor pieces use Tarnished plate

Weapons: 1h

  • Club: Pulsing Wood Shaft
  • Sword: Malleable Metal
  • Dagger: Malleable Metal
  • Mace: Jagged Shard
  • Claws: Jagged Shard
  • Hammer(2h?): Jagged Shard

Weapons: 2h

  • Bladed Staff: Malleable Metal
  • Martial Sword: Malleable Metal
  • Staff: Pulsing Wood Shaft

Weapons: Other

  • Bow: Pulsing Wood Shaft
  • Focus: Jagged Shard
  • Shield: Tarnished Plate

Equipment List

Rare (Scarred)
  • Longsword: Water, Poison, Stone, Heat (Paladin, DK, Warrior)
  • Greatsword: Water x2, Poison x2, Stone x2, Heat x2 (Paladin, DK, Warrior)
  • Stave: Water, Poison, Stone, Heat (DK, Paladin)
  • Ulak and Claws: Water, Poison, Stone, Heat (Monk, Disciple)
  • Shield: Water, Poison, Stone, Heat (Paladin, DK, Warrior, Cleric, Shaman)
Heroic T2 (Disenchanted)
  • Shield: Cold, Venom, Rock, Fire, Affliction (Paladin, DK, Warrior, Cleric, Shaman
  • Ulak and Claws: Cold, Venom, Rock, Fire, Energy (Monk, Disciple)
  • Short Bow: Cold, Toxic(?), Rock, Fire, Energy (Bard, Monk, Ranger, Rogue)
Heroic / Legendary T3 (Sealed)
  • Arms: Ice, Toxic, Earth, Flames x2, Lightning (All classes)
  • Longsword: Ice, Toxic, Earth, Flames x2, Lightning (Bard, Monk, Ranger, Rogue)
  • Short Bow: Ice, Toxic, Earth, Flames x2, Lightning (Bard, Monk, Ranger, Rogue)
  • Bladed Staff: Ice, Toxic, Earth, Flames x2, Lightning (Monk, Disciple)
  • Martial Sword: Ice, Toxic, Earth, Flames x2, Lightning (Monk, Disciple)

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