Virak Weapons & Armor
Table of Contents
Contributed by Kilsin of Reverence @ Telon.
Overview
Vi'rak Weapons and Armor are end game weapons that can be piced together using parts found ni Vi'rak lair, it is possible to create a Vi'rak weapon without ever stepping foot inside, as all requirements are tradable.
Tiers
There are 3 tiers of equipment from Virak’s Lair:
- Scarred (Tier 1; Rare)
- Disenchanted (Tier 2; Heroic)
- Sealed (Tier 3; Legendary)
Requirements
In order to make an item you need:
- Item mold (Bought from Statues inside Vi'rak)
- Heroic Resource (Random drop from Vi'rak Mobs)
- Seal Dissolvent*
Seal Dissolvent requirements:
- Seal Dissolver recipe (Drop from most nameds inside Vi'rak)
- The Secret Ingredient (earned from parley with xxx while wearing the Level 50 Diplomacy only Salamander Skin Suit - suit is obtained from combining random Salamander Skin drops throughout the dungeon - suit is one use only)
Item Attachment Slots
Rare: 4 slots
Heroic T2: 5 slots
Heroic T3: 6 slots
(Note that 2h weapons start with 8 slots.)
There are a range of attachments that drop from the dungeon – there are 3 tiers of attachments that are only able to be placed into the same tier of equipment:
- Water
- Poison
- Stone
- Heat
- Arcane
- Scourge
Armour
- Armor pieces use Tarnished plate
Weapons: 1h
- Club: Pulsing Wood Shaft
- Sword: Malleable Metal
- Dagger: Malleable Metal
- Mace: Jagged Shard
- Claws: Jagged Shard
- Hammer(2h?): Jagged Shard
Weapons: 2h
- Bladed Staff: Malleable Metal
- Martial Sword: Malleable Metal
- Staff: Pulsing Wood Shaft
Weapons: Other
- Bow: Pulsing Wood Shaft
- Focus: Jagged Shard
- Shield: Tarnished Plate
Equipment List
Rare (Scarred)
- Longsword: Water, Poison, Stone, Heat (Paladin, DK, Warrior)
- Greatsword: Water x2, Poison x2, Stone x2, Heat x2 (Paladin, DK, Warrior)
- Stave: Water, Poison, Stone, Heat (DK, Paladin)
- Ulak and Claws: Water, Poison, Stone, Heat (Monk, Disciple)
- Shield: Water, Poison, Stone, Heat (Paladin, DK, Warrior, Cleric, Shaman)
Heroic T2 (Disenchanted)
- Shield: Cold, Venom, Rock, Fire, Affliction (Paladin, DK, Warrior, Cleric, Shaman
- Ulak and Claws: Cold, Venom, Rock, Fire, Energy (Monk, Disciple)
- Short Bow: Cold, Toxic(?), Rock, Fire, Energy (Bard, Monk, Ranger, Rogue)
Heroic / Legendary T3 (Sealed)
- Arms: Ice, Toxic, Earth, Flames x2, Lightning (All classes)
- Longsword: Ice, Toxic, Earth, Flames x2, Lightning (Bard, Monk, Ranger, Rogue)
- Short Bow: Ice, Toxic, Earth, Flames x2, Lightning (Bard, Monk, Ranger, Rogue)
- Bladed Staff: Ice, Toxic, Earth, Flames x2, Lightning (Monk, Disciple)
- Martial Sword: Ice, Toxic, Earth, Flames x2, Lightning (Monk, Disciple)